I dropped over 100 hours into it on PS4 then another 60 hours on the PC version. This is clearly a location that was designed with usability in mind, and its spiderweb of paths makes moving around easy while keeping all of your needed stations (the Resource Center, the Canteen, the Blacksmith, etc.) Console players have been able to enjoy a range of new content as well as Master Rank quests already while PC players have been left salivating waiting for … Couple that with innumerable quality-of-life improvements (plus a few exciting surprises along the way) and Iceborne manages to hit the high bar set by Monster Hunter: World no matter what you call it. Just as I didn’t come to Iceborne to fight Great Jagras, Master Rank or not, I especially didn’t think I’d have to go back and fight a bunch of Low Rank Legiana or a now trivial Vaal Hazak five times in a row just to get the materials I needed to build up to the new and exciting weapon I actually wanted. Every weapon type has received a couple new moves or combos – ones that don’t completely change how they handle or anything, but add a bit more nuance for experienced users. The cosy new hub Seliana is a winter getaway full of delights, new mini games, and even saunas. and yet that the characters discuss it suggests Capcom are at least aware of the dissonance in its story. The imagination on display is maintained right through to the final fight, finding ways to surprise and challenge even the most experienced of hunters. It is worth noting, however, that more monsters will be added for free post-launch (similar to the base game) with the returning Rajang the first to arrive next month. A bigger change, no matter what weapon you’re using, is the addition of the Clutch Claw. Whether they're collapsing ice shelves or tearing up trees for battering rams, there's a sense of connection between its creatures and their surroundings that sells a rich, tactile world. The only major mark against it is that the PC version of Iceborne is still lagging behind its console counterparts in terms of updates and post-launch content, much of which builds on the already top-notch host of monsters and quality-of-life adjustments Iceborne brought at release. Where World stretched eight tiers of rarity over its roughly 40-hour campaign, Iceborne has to stretch just four tiers over a similar length, making weapon progress feel ever so slightly stunted in a way getting new armor doesn’t. With World the discomfort was extreme at times, beating monsters till they limped then being asked to lop off their tails to hear whines and squeals. Crucially, while it made me sad to leave my lovely Xeno’Jiiva wings behind, this reset was far more exciting than frustrating. Stuff like not having to return to your room to change your Palico’s equipment, getting a headquarters-specific radial menus to use emotes, and being able to fire your slinger with your weapon drawn. The series has a long history of filling out its expansions with an influx of Subspecies – but as one of the roughly nine million players who likely started with World, it was a touch disappointing to see Iceborne’s campaign rely so heavily on familiar faces rather than new ones, no matter how fun they were to fight… and turn into pants. A few performance patches made 60fps at 1080p easier to hit for most mid-range PCs and improvements to mouse and keyboard controls have since made MHW feel right at home on PC, but it's still a hog at higher settings and resolutions. I need a new review scale just for Monster Hunter World: Iceborne. The loot chase is fully reinvigorated, offering more than just a numerical draw to convince you to leave your High Rank gear behind. If Monster Hunter World ate up your time, Iceborne will eagerly take the leftovers. As I said, there are nearly as many new monsters in Iceborne as were in the base game at launch, and every single one of them is unique, exciting, and an awesome addition to the lineup. Monster Hunter World: Iceborne Review | New Weapons Coming In Clutch. Specifically, Nargacuga - and its theme song, now expertly remade - is one of my personal all-time favorites, and I'm just as happy to fight and farm this guy as I am to fight the all-new Namielle. Once this happens, you’re brought over to … As such, Iceborne is just as extensive and exciting on PC as it is on PS4 or Xbox One. Yeah, it’s trash now.” I’m exaggerating here... but not by much. It pushes Monster Hunter into a much more readily shared experience, making the game feel like a nightly event. Everything in it is a good challenge, but it’s also not quite the spike in difficulty veterans may have been hoping for after honing their skills in the base game – especially if you’ve been taking down tempered monsters for the last year (though I bet even Extreme Behemoth will get a fair bit easier with Master Rank gear). I've spent hundreds of hours in it between both the Xbox One and PC versions. Developer: Capcom Publisher: Capcom. 4.5 Out Of 5 Stars. It’s that Iceborne relies too heavily on Subspecies and Variants of existing monsters. Iceborne isn't a full blown sequel, but it still has touches of the radical that revitalises a game that's still thriving. When they showed off Iceborne for the first time, I was all in. And even if it’s not quite as pretty a picture on the surface, it’s packed with lovely little details all the same. Contributor. With Monster Hunter World, it seems like Capcom took the PC port seriously. The addition of new monsters is great, and offers tons more challenges. For an hour or two I got to see what Monster Hunter might be like if it were more Pokémon Snap, and the result was surprising. There are pages of pet spots, all of which can now hold small groups of Endemic Life instead of just one. And that difficulty is a tricky thing. You don't just kill the monsters in these games—you make them suffer. Capcom has truly accomplished something special with Monster Hunter World: Iceborne, which is a massive expansion to an already amazing game.Taking place right after Monster Hunter World, ‘The Fifth’ is tasked with exploring an uncharted area known as the Hoarfrost Reach which serves as the largest region in the game to date. A true beast of an expansion, Monster Hunter World: Iceborne adds a boatload of impressive new and returning monsters and improvements to an already incredible game. It’s hard to speak vaguely about it, but what I will say is that it’s an extremely cool direction to go in – though one which potentially relies more heavily on some of the less exciting parts of grinding for materials than I’d like. The grappling claw that lets you latch onto monsters and try to steer them into obstacles opens up a whole new skillset to master, and one that changes everything in the base game too. 0 Monster Hunter World has been quite a success worldwide and the latest DLC, Iceborne, launched a couple of months ago onto consoles. Monster Hunter World: Iceborne PC review summary In Short: An essential purchase for any Monster Hunter fan, that also happens to be one of Capcom’s best ever PC ports. Again, this could be an issue long-time Monster Hunter players won’t care about because their expectations for expansions are different. NY 10036. Please refresh the page and try again. That all said, I was happy to see that Iceborne introduces subtle changes to old monsters as well. The craft that goes into all the details of these spaces is absurd and so vital to offsetting the unpleasant moments where you brutally murder a monster fighting for its life. In case you missed it, you can watch our review of the base game above or read it here. Regardless of what you are turning them into, the new monsters themselves are awesome to fight and look at. Please deactivate your ad blocker in order to see our subscription offer, Velocity Micro Raptor eS40 desktop review, Dell 32-inch Curved 4K Monitor (S3221QS) review. Weapons themselves have also been tweaked in subtle but exciting ways. … And, just so it’s clear, that’s the worst armor in Iceborne. An aptly-named expansion, Iceborne, takes players to a new glacial hunting grounds and promises to improve upon the exciting action that made Monster Hunter: World an international hit. Monster hunter World was my game of the year when it released. Iceborne isn’t just DLC, it’s a whole new game in its own right. How Returning Monsters Stack up in Iceborne, The Messy Messaging Behind Cyberpunk 2077's Messy Launch, Cyberpunk 2077 Dev Promised Refunds It Couldn't Actually Guarantee, Cyberpunk 2077 for Xbox One and PlayStation 4 Review, Cyberpunk 2077 and More PS4 Games Are on Sale Right Now, Viral Video of 6 Year-Old Being Banned from COD: Warzone Was Faked for a Competition, GTA's Cayo Perico Heist: Seven Years of Evolution, the returning Rajang the first to arrive next month, separate review for Monster Hunter: World's initial PC Launch, Things Ghost of Tsushima Doesn't Tell You. For those who dipped their toes in World or didn't see it to the end, Iceborne has almost nothing to offer. Link Official site. Iceborne does dabble in some alternatives with a new sidequest asking you to go out and document the tribes of cats in the world with a camera. My main weapon is the Insect Glaive, which has two new mid-air attacks that are fairly basic, but you can now also use slinger ammo to power up your Kinsect. Have you played Monster Hunter World: Iceborne? Like the regions of its game world, Monster Hunter feels alive, bursting at the seams with things to try and, eventually, master. Bestest Beasts. Monster Hunter World: Iceborne is an excellent expansion so large that it almost feels like a sequel. The story this time around is just as amusing and inconsequential as the original: monsters are behaving erratically, a dangerous new elder dragon has appeared, and an exciting snow-covered land unlike any of the others has been discovered. First things first: you need to be Hunter Rank 16 to access Monster Hunter World: Iceborne, which basically … Couple that with the polish on the multiplayer side and I continue to lose hours to this game. No matter my complaints there's no denying how compelling Monster Hunter remains and how much Iceborne excels at improving the fundamental experience. While we opted to do a separate review for Monster Hunter: World's initial PC Launch in 2018 as it was the first of the series to reach the platform, World's PC port has more than proven itself since then – thanks in no small part to many helpful updates along the way. Iceborne is a mix of new monsters, regions, mechanics and a whole new endgame, all geared towards veteran players. Monster Hunter World: Iceborne is a complete, paid expansion for Capcom's massively popular Monster Hunter World series. A Subspecies like the Coral Pukei-Pukei does more than just color it red, drop it in the Coral Highlands, and replace its poison with water – it has new special moves, new behaviors, and that change in location can make a tangible difference. They’re all similar enough to be familiar, but each has slightly new tricks up their sleeves - like better, less predictable AI - that make their fights nearly as engaging as any other new monster. Sure, I was excited for more entirely new monsters, but these fan-favorites deserved to be recreated. You’ll spend your post-credits grind time in a vastly different manner than anything you’ve seen in Monster Hunter: World so far. Some are cooler than others – like the antlered Banbaro which can pick up a rock with its horns that will change elemental type depending on the location in which you fight it, or the incredible new elder dragon Namielle that has surprises I won’t spoil – but I loved every single fight I had in this expansion regardless. Every weapon type has received a couple new moves or combos that don't change them drastically but can add a touch of freshness to a familiar moveset. My favorite spot was a frozen cliff face where whole sections of the ground can come crumbling down, dropping you to an underground area far away if you don’t escape to stable footing in time. While this review keeps monster and story spoilers to a minimum, the video does show off new weapons and armor from the early-to-mid points of Iceborne's campaign… Dominic L 10/01/20 Comments Closed. Keep that in mind if you'd prefer to go in blind! Monster Hunter: World review MH:W sets up a reverse Jurassic Park scenario and adds high fashion to make dragon murder (and gardening) infinitely entertaining. This tool lets you grapple onto a monster and either wound a part, change its direction, or try to drive it into a wall, depending on what you do. You can all be jumping into the same hunts or off doing your own thing, but you all come back to that same space to hang out, muck about with gestures, show off new weapons or splash in the pool. Just like last time, you follow tracks, fight monsters, and try to figure out what’s causing all this commotion so you can promptly kill it and turn it into a sweet pair of pants – you know, for research. This is suddenly a place where you can easily socialize with groups of friends between missions in a way that’s far more functional than before – which makes it even better that Iceborne also added a freecam photo mode to mess around with. Monster Hunter World: Iceborne PC Review: 100% Utilization. It cuts out so much of the tedious in-between of hunting when a monster runs away, especially one you’ve fought a dozen times before. Yet the better Capcom gets at this, the more convincingly animated and sounding their beasts, the greater the tension between what the game says it is and what it is to actually play. But if you're at all interested in Monster Hunter beyond a time sink then Iceborne complicates World in both incredibly interesting and deeply disappointing ways. It’s not an overstatement when I say Iceborne feels like a reset, a new starting point that ratchets everything up and leaves you with little reason to head back to High Rank (unless you are missing some stupid Vaal Hazak fangs, of course). Fails to explore its themes but still delivers the series' most potent monster hunting yet. Platforms: PS4 (reviewed), Xbox One and PC MonsterVine was provided with a PS4 code for review. a mere moment away from each other. Master Rank monsters are stronger and more resilient too, but these tweaks made them feel different to fight from the base game’s buffed up Tempered versions. Master Rank gear offers a jump in power that truly leaves High Rank in the dust. It's a better version of a great game. One of the most tangible tweaks is an entirely new mechanic that lets you ride small monsters either toward the monster you are hunting, following its tracks, or a location you set on your map. Well, Monster Hunter World: Iceborne is to the base game what chocolate ice cream is to chocolate biscuits. It enables you to hook onto a monster at any time and inflict smashing damage to any of its parts. Visit our corporate site. The new chef, the Grammeowster, is a character of such sheer delight that I audibly squealed the first time I saw her cooking. However, the same level of courtesy isn’t offered to the new weapons. Until then I'll still enjoy the platter they're offering, but it can't help leaving me feeling a little empty at times. Future US, Inc. 11 West 42nd Street, 15th Floor, If these games are going to continue to ask me to think about their world then they need to spend more time entertaining the notion that its hunters are the bad guys. Seliana, the new town established just outside of the Hoarfrost Reach, is exciting for a different reason: it’s flat. An extra graphical option for snow will tax your GPU RAM a touch more if you crank it up, but that's about it. … Perhaps Capcom will one day find a way to engage more carefully with its themes. But interestingly, Iceborne doesn’t wait very long at all to start introducing Tempered versions of Master Rank monsters, so you’ll be able to amp things up even further once your gear makes the jump. What is it? Some people can stick with the Monster Hunter format for thousands of hours, and more power to them – I was fine saying farewell after 130 hours. Monster Hunter World: Iceborne is a perfect expansion and worth every penny. You can access Master Rank in Iceborne simply by completing the main quest in Monster Hunter: World, making it more accessible than once thought. Monster Hunter World: Iceborne Review. Iceborne also clearly wants you to upgrade fast, as early armor can be hilariously cheap to craft. New Monsters in Monster Hunter World: Iceborne. It was relatively confusing to understand how it behaved at first, but my party and I eventually realized just how powerful it is. Monster Hunter World: Iceborne review by Mick Fraser on . Learning to avoid the Nightshade Paolumu’s clouds of sleep-inducing smoke or its new wildly erratic mid-air attack is exciting, but it’s still not as exciting as fighting any of Iceborne’s entirely new monsters - or even the returning ones that are simply new to World. If you want to play Monster Hunter World: Iceborne at its prettiest, be warned that you need a beefy PC. I also love that returning monsters like Tigrex (my archnemesis from Freedom 2) is nearly as tough as I remember. Updated: 21 Apr 2020 1:09 am. Form suffers a little for function here, as the drab white and grey of Seliana make it nowhere near as lovely as the ramshackle ships and colorful foliage of Astera, but it’s so wonderfully convenient that I rarely wanted to go back. With the High Resolution Texture Pack installed and everything turned up, it runs 60-90 fps depending on the action with a GTX 2080 and an i9-9900K. The endgame is a promising new kind of format for the series that makes its hunts feel more organic, instead of the trawls through the quest board that the game utilises most of the time. Like Generations Ultimate, the most recent expansion in the Monster Hunter series before this, Iceborne brings with it not only these Subspecies and brand new monsters, but plenty of returning favorites, too. Game description: Iceborne Expansion for Monster Hunter World is a fully-fledged paid expansion coming in September 6th 2019 on consoles and January 9th 2020 on PC… This monster taxi service is leaps and bounds faster than running, and makes the time spent in transit feel useful because it even allows you to use items or sharpen your weapon while riding. That realization made me very thankful it doesn’t take up one of your two tool slots. So why these fumbles? Reviews Monster Hunter World: Iceborne PC Review. The only thing, I had already switched over to the PC version of the game. I gave it a 10/10 on PS4, and made it my personal Game of the Year for 2019, despite it not technically being a new release. PC Game Reviews • Monster Hunter: World • 22 Wot I Think - Monster Hunter World: Iceborne. Reviewed on Nvidia GeForce GTX970, Intel i7-4790K, 16GB RAM But that content will make its way to PC eventually, and (regrettably) waiting patiently to play with all of those cool new toys will be something veteran PC players like myself are used to already. But the juxtaposition between these elements becomes harder to reconcile when the game keeps drawing attention to them. This isn’t helped by the fact that upgrading weapons can sometimes force you to grind old monsters in a way the armor system explicitly avoids. The new fights feel crafted to poke at the weak points in a player's preparation and tricks. Honestly, there isn’t really a dud amongst them. But my favorite changes were ones that more noticeably influenced how a monster behaved, like Tzitzi-Ya-Ku now hopping to change direction in the middle of its signature flash-stun attack – it’s awesome in the completely infuriating sort of way, but I love that it manages to make that fight a little harder without just bumping up numbers. If the game's whole style was impractical outfits then maybe it'd sit better, but when the dudes are rocking elaborate but practical armour, it's sad to see the women stuck with mini skirts, their asses pushed into the camera through every crawlspace. A new chef named the Grammeowster contrasts the Meowscular Chef’s style by cooking with love and delicacy as felynes bake bread and mix stew around her, the new forge is stunning to look at, and the crisscrossing paths and intimate layout of the town give it a much younger feel than the decades-old Astera. Don’t think of this like mounting a monster; it’s a very different and specialized mechanic which lets you grab on, accomplish a task, and retreat. Thank you for signing up to PC Gamer. Seliana's flat and close-knit layout is so wonderfully convenient that I rarely wanted to go back to Astera. Without giving more away, it simply feels like the culmination of everything World was trying to bring to the series. Those surprising and scary step-ups in power as you continually encounter the “bigger fish” in each ecosystem are alive and well. There's always been an unease for me in playing these games where I'm asked to go out, invade the habitats of these species and kill them to make the next set of armour and weapons. Monster Hunter World: Iceborne is available now for PS4 and Xbox One, with the PC version coming in January 2020. This new region keeps you out in the world, keeps the monsters coming and reacts to the ones you hunt, evolving as you play. As an expansion, Monster Hunter World: Iceborne requires that players have completed the main story in the base game. The excellent cutscene quality you already know is back, but now with more of a spotlight on existing side characters like the Tracker and the Field Team Leader (which does make it a little funny that they still don’t have real names). Monster Hunter World: Iceborne Developer: Capcom Price: $40 if you own Monster Hunter World, $60 for the base game and Iceborne bundle. Beast mode. My fight against Nargacuga was the first time I got carted (knocked out) during Iceborne, and those surprising and scary step-ups in power as you continually encounter the “bigger fish” in each ecosystem are alive and well in this expansion. Comment. Developed and published by Capcom on Xbox One, PlayStation 4, and PC, it's a full-fledged companion to the already lengthy action RPG/monster hunting extravaganza. Here’s a quick comparison for context: a typical piece of World’s best High Rank armor will give you 72 defense, which can then be bumped up to 92 if you augment and upgrade it to the max. New Monsters in Monster Hunter World: Iceborne27 IMAGES. 7.6. © The main campaign took me about 40 hours to reach the credits, and that was at a somewhat leisurely pace with a bit of grinding mixed in to improve my gear. I love Monster Hunter: World. This helps any Master Rank armor set offer more than just a numerical draw. There’s a reason I gave the original release of Monster Hunter: World … However, the ones that do use unique models were often among the coolest in World so far, like the return of a Rathalos hammer that is literally just the entire dragon’s head on a stick. Iceborne is exciting and creative throughout, reiterating Monster Hunter: World’s place as one of the very best games of this generation. It’s also just cool as hell. It keeps that winter wonderland from ever getting dull, though it was never at much risk of that to begin with. There was a problem. World had its extreme challenges, but they were tucked away in late- and post-game content. I say “nearly” not because I feel Tigrex and others have been nerfed, but rather that I have gotten better since I first fought them. The line between an expansion and a full-blown sequel is one Monster Hunter World: Iceborne comes close to blurring into oblivion. The quality-of-life improvements don’t stop at Seliana, either. With every graphical option set at max and at 4K resolution, my poor RTX 2070 struggles to provide a consistent 30fps experience. While the story is (once again) pretty much just there to pull you through the bulk of the new content, Iceborne adds a welcome new emphasis on its cast. Multiplayer Yes Monster Hunter: World for PC Review. Monster Hunter World: Iceborne PC Review. 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