I think i understood the junction system... As i understand it GFs only determine what stat slots become available to junction magic to, give you specific abilities and give you specific boosts... Or do specific GFs also determine how strong diferent spells would be (like Ifrit -> fire based spells)? Fan Projects: Final Fantasy VIII-2, Final Fantasy XVI. Due to the level scaling system, most enemies actually give worse items when mugged instead of defeating them normally and obtaining item drops. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. The ranks range from one to nine, the letter A representing ten. Just draw magic and then run away? For me it`s always fun to level up your party to overcome any obstacle in a given game, so this game always negated one of the reasons i like JRPGs so much. How important exactly is keeping low levels? Dischord will halve the target's level for the remainder of the battle. >> Anonymous Sat Jan 2 23:43:17 2021 No. Any ideas will be greatly appreciated. Level scaling makes no sense at all. It is an important part in the calculation of damage, whether it be physical or magical. Thanks in advance. < > Showing 1-14 of 14 comments . FF8 Leveling and Difficulty question. The problem is that Level Scaling tends to work against the player; enemies tend to grow stronger at a far faster rate than the player, making it so that gaining levels actually makes you relatively weaker. 100% Upvoted. >> Anonymous Sat Jan 2 22:42:56 2021 No. >Site Live< Pop over to my site for help with setting up PSX emulators. - Vilurum Xaren, leader of the happy turtles, and knowitall. Instead, 90% of your stats will come from having proper junctions. While this is the best way to play the game, the remaster isn’t on the same level as the ones FFVII and IX received. 7248798 >>7248789 I don't think I've ever heard of anybody who liked level scaling. I hate it. Sry but to me FF8 is hard because at that time i dunno how to use the junction system and didn't upgrade my weapon till i beat the game only with some low level GF Bonjour, y'a t'il du level scaling dans ce jeu ou pas ???? FF8 is a game where your character level can remain static but everything around you grows ever-more ridiculous – characters clambering to have thousands of … just in ff8. leveling is always the same number of exp which is 1000. Votre site de référence sur la saga Final Fantasy et toute l’actualité Square Enix Level Scaling - How exactly should i play this game. You have the power, the position, and the motive to do it." Les Guardian Forces, ou G-Forces sont à la base de la puissance des personnages dans Final Fantasy 8. 7 comments. You can comlete the game easily without leveling up once. It may sound strange, but actually leveling up your characters does more harm than good. - Topic Level scaling ou pas du 05-06-2014 19:09:00 sur les forums de jeuxvideo.com 8 sucked for al lot of other reasons besides that. Am I the only one who hates level scaling in rpgs? The reason I think 8 doesn't get as much love as 7 isn't because it's a worse game but because the experience of playing it is so different from a traditional final fantasy that it pushed away some series fans. This makes it feel like your improvements are meaningless because they don't improve your performance relative to the enemies at all. None of these additions were anywhere near as big as level scaling, junctioning, and drawing magic though. The end result is that you either spend an eternity grinding spels or playing Triple Triad to break the game, or it will break you. 7249073. Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. ALL RIGHTS RESERVED. its so much fun and FF8 is one of the only games you can even do this effectiv FF2 FF8 and FF10 have (in my opinion) the most innovative and exiting character developing systems #6. GF non-associables. - Getting at level 100 only raises your stats 20-40 points the most. As long as I can ultimately take them out of the equation. 26,303 Posts #7 • Sep 8, 2002. "Forget all that. Leveling Up is not the way to get stronger. Posts: 16; Level Scaling in FFVII « on: 2015-08-09 19:09:12 » Is it possible to put anything into an enemy/boss AI to allow for level scaling? Each card has four numbers (known as ranks) placed in top left corner; each number corresponds to one of the four sides of the card. You're browsing the GameFAQs Message Boards as a guest. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. If you wanted easier encounters, returning to the red bat area would net you red bats, unless some major event changed the encounter list for that place somehow. The main problem I have with level scaling is that it makes it feel like you're not doing anything. ALL RIGHTS RESERVED. The issues you mention regarding specifically FF8 have nothing at all to do with level scaling. Pallete/Model Swapping, on the other hand, causes a far more "normal" flow in difficulty. Section G-Forces Final Fantasy 8 (FF8) GF associables. So if you're wanting to make things easier, draw/refine more spells and try things out to find the best junctions for each stat. Perhaps in the pre-battle AI section in ProudClod? Not a bad game tough. That’s sad since this is arguably the best looking of the PS1-era FF titles. Or what do people get out of that? I got so softlocked I had to start again. 7248798. So, from a regular level up perspective, it benefits more your enemies than you if you level up. level gaining is easy, just find a nice place to level my favorate place is the forest near timber beside the lake. How important exactly is keeping low levels. But their stats don't increase as slow as your characters'. And monsters level up based on your own level but have a better scaling. Level Scaling in FFVII « previous next » Print; Pages: [1] Author Topic: Level Scaling in FFVII (Read 3497 times) vega900. if its omega weapon your fighting. No, GF's don't determine anything other than their own attacks and your abilities. We clasped our hands, our hands in praise of a conquerors right to tyranny. Released in 1999, it is the eighth main installment in the Final Fantasy series. Your level isn't that important its your junction setup that can either break the game or have you screaming in frustration. Sénar cucu, perso tout droit sorti d’un sitcom française AB production sans charisme et complétement creu, level-scaling et systeme de combat bancal. Changing color palette for a "different" stronger version of a mob is more honest than lv scaling. Compatibilités des G-Forces Capacités des G-Forces. For example, the Elnoyle at high tier (level 30+) drops Energy Crystals, but mugging from it only yields Moon Stones, same as the low tier (level 1-19) version. Part of the appeal of rpgs for me is being able to grind and destroy everyone with ease. Careful and precise junctioning and ability equipping is the key to being effective in battles. The top rig… Don't quite understand Zell side quest ... What would you like to see in a proper remake? For the OP FF8 is probably the easiest game in the serie, at least for me. Would I not want some challenge? >> Anonymous 01/02/21(Sat)22:34:35 No. Vagal. Level Scaling in and of itself is not a massive problem. i have beaten ff8 before on the ps1, but this time i want to try to do the thing where you just stay low level and use the diablos "no enocunter" thing to avoid random enocunters and stay low level...but basically how do you do that? Those will only make you strong and will not increase the strength of your enemies. In a game with level scaling, it's enemy Y all the time, and even when your stats have tripled, Y is (in theory) exactly as tough an obstacle as it was at the beginning. Dec 6, 2013 @ 12:14am Stop leveling up your characters. Level is the single most influential statistic that affects the damage for nearly everything. (SPOILERS). Enemies in this game level with you and gain ***much*** more stats than your characters do for those levels. Don't quite understand Zell side quest ... What would you like to see in a proper remake? My only actual complaint with FF8 is how the enemies get stronger as you do. © 2021 GAMESPOT, A RED VENTURES COMPANY. to the first guy:. save hide report. - Enemies level up exactly as you do. Enfin le conseil le plus important, ne faites pas de level up, évitez les ennemis qui rapportent trop d'expérience. Whiskeydiver. Level Scaling Anonymous 01/02/21(Sat)22:32:28 No. I loved the level scaling in ff8. Triple Triad is played on a three-by-three (3x3) square grid of blank spaces where the cards will be placed. Now, i have to admit, the reason why i skipped FFVIII until now is the level scaling enemies. 7248838 >>7248830 It fucked me on the Adel fight. Also, how do you not level? I have read a lot of people saying try to level up as little as possible and just junction to make the game a lot easier. Do I want to make it easy though? There's level scaling in FF? Is there a mod or something that will get rid of that feature? share. © 2021 GAMESPOT, A RED VENTURES COMPANY. Junctioning scaling will easily surpass level scaling even if you grind pretty heavily, especially if you visit extra areas/bosses to get things like Tornado or Triple to junction. Which magic junctions best to which stat? Some enemies at level 100 over 100 Str points more than when at level 10. Junctioning, and especially junctioning *well*, will have a big and appreciable effect on your strength and survivability in battle. Like in FFX, sure the enemies are just recolours of each other (although they do pick up some new tricks occasionally), but that allows it to feel like you're making progress. 7248789. Which magic junctions best to which stat? It's why you could spend 50+ hours before the ifrit mission prepping yourself for 80% of the game. Old-school approach: Red and blue bats would be found in different places. you do a NO-leveling-playthrough. Or you could spend 15 minutes before the Timber mission prepping yourself for 80% of the game. You are destined to live among the stars for all eternity. I don't care how much any enemy in any game scales to be perfectly honest. ~Garland~, Final Fantasy 8: A Weird, Wonderful Game. In fact, I think it could be used to great effect. there's an item you have to use to kill him. Anonymous 01/02/21(Sat)22:34:35 No. Lemonade was a popular drink and it still is. Vergil's Downfall(Blind) Episode 05 - Own Shadow - http://youtu.be/Z12gTrgneg0. You're notably stronger than enemy Y, and are now fighting enemy Z instead. Movie Reviews, Gaming News, and other random tidbits: http://www.geekologie.com/2008/08/25/ninja.jpg. I will not be responsible for your stupidity.. GT: jimmyrockstar, PSN: testesbomb---. There is a huge misunderstanding about FF8 level scaling: you don't ever, ever need to evade battles, the game is perfectly balanced as is, you can even normally grind enemies that drop experience. FF VIII. Beat the game once and came back once again but this time quit around disc 2. 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